diff --git a/editor/js/editor.js b/editor/js/editor.js
index 0b5740b018c80c4b57eab1959f0d3e8b80ab9bb4..c111023b51817e6eb0f92685c3d800118a1a7d0f 100644
--- a/editor/js/editor.js
+++ b/editor/js/editor.js
@@ -78,6 +78,4 @@ function load() {
     graph.onChangeCallbacks.push((data) => {
         graphObj.graphData(data);
     });
-
-    graph.setRenderer(graphObj);
 }
diff --git a/editor/js/graph.js b/editor/js/graph.js
index d93015a869c80a8892526c8ea2ef6f6926191677..3df47b76144c6398e2b8dfd1e4015a3c5471e18d 100644
--- a/editor/js/graph.js
+++ b/editor/js/graph.js
@@ -49,11 +49,6 @@ export class Graph extends ManagedData {
         this.onChangeCallbacks = [];
         this.physicsDelay = STOP_PHYSICS_DELAY;
         this.physicsStopTimeoutId = undefined;
-        this.graphRenderer = undefined;
-    }
-
-    setRenderer(graphRenderer) {
-        this.graphRenderer = graphRenderer;
     }
 
     restartSimulation() {
@@ -62,10 +57,8 @@ export class Graph extends ManagedData {
         }
 
         
-        if (this.graphRenderer !== undefined) {
-            this.data = Graph.addIdentifiers(this.getCleanData(this.data, false));
-            this.triggerOnChange();
-        }
+        this.data = Graph.addIdentifiers(this.getCleanData(this.data, false));
+        this.triggerOnChange();
 
         // Deactivate physics after a short delay
         this.physicsStopTimeoutId = setTimeout(() => {