diff --git a/Makefile.include b/Makefile.include
index 4dbc9b08e2771d2bea506a6f8f0dcb105f130844..449b8c61ddd2e4a12be312e29cd97d331c892fae 100644
--- a/Makefile.include
+++ b/Makefile.include
@@ -387,7 +387,7 @@ endif # RIOTNOLINK
 $(ELFFILE): $(BASELIBS)
 	$(Q)$(_LINK) -o $@
 
-$(BINDIR)/$(APPLICATION_MODULE).a: $(RIOTBUILD_CONFIG_HEADER_C) $(USEPKG:%=$(BINDIR)/%.a) $(APPDEPS)
+$(BINDIR)/$(APPLICATION_MODULE).a: $(RIOTBUILD_CONFIG_HEADER_C) $(USEPKG:%=$(BINDIR)/%.a) $(APPDEPS) $(BUILDDEPS)
 	$(Q)DIRS="$(DIRS)" "$(MAKE)" -C $(APPDIR) -f $(RIOTMAKE)/application.inc.mk
 $(BINDIR)/$(APPLICATION_MODULE).a: FORCE
 
@@ -425,14 +425,14 @@ endef
 
 # The `clean` needs to be serialized before everything else.
 ifneq (, $(filter clean, $(MAKECMDGOALS)))
-    all $(BASELIBS) $(USEPKG:%=$(RIOTPKG)/%/Makefile.include) $(RIOTBUILD_CONFIG_HEADER_C) pkg-prepare: clean
+    all $(BASELIBS) $(USEPKG:%=$(RIOTPKG)/%/Makefile.include) $(RIOTBUILD_CONFIG_HEADER_C) pkg-prepare $(BUILDDEPS): clean
 endif
 
 .PHONY: pkg-prepare $(USEPKG:%=$(BINDIR)/%.a)
 pkg-prepare:
 	-@for i in $(USEPKG) ; do "$(MAKE)" -C $(RIOTPKG)/$$i prepare ; done
 
-$(USEPKG:%=$(BINDIR)/%.a): $(RIOTBUILD_CONFIG_HEADER_C) pkg-prepare
+$(USEPKG:%=$(BINDIR)/%.a): $(RIOTBUILD_CONFIG_HEADER_C) pkg-prepare $(BUILDDEPS)
 	@mkdir -p $(BINDIR)
 	$(QQ)"$(MAKE)" -C $(RIOTPKG)/$(patsubst $(BINDIR)/%.a,%,$@)
 
diff --git a/makefiles/vars.inc.mk b/makefiles/vars.inc.mk
index b0cbac74749156fc965bcad137ac25882117dfb9..300fedbb2d110e6c666a2e000e81cb9b42c90282 100644
--- a/makefiles/vars.inc.mk
+++ b/makefiles/vars.inc.mk
@@ -17,6 +17,7 @@ export USEMODULE             # Sys Module dependencies of the application. Set i
 export USEPKG                # Pkg dependencies (third party modules) of the application. Set in the application's Makefile.
 export DISABLE_MODULE        # Used in the application's Makefile to suppress DEFAULT_MODULEs.
 export APPDEPS               # Files / Makefile targets that need to be created before the application can be build. Set in the application's Makefile.
+# BUILDDEPS                  # Files / Makefile targets that need to be created before starting to build.
 
 export RIOTBASE              # The root folder of RIOT. The folder where this very file lives in.
 export RIOTCPU               # For third party CPUs this folder is the base of the CPUs.