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alg
Knowledge Space WP Plugin
Commits
10eada3d
Commit
10eada3d
authored
2 years ago
by
Maximilian Giller
Browse files
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Plain Diff
Adjusted shortcuts and added proper handling for selecting more than one node
parent
40a1c3af
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Pipeline
#56942
failed
2 years ago
Stage: test
Changes
1
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1
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1 changed file
src/editor/js/components/editor.tsx
+85
-43
85 additions, 43 deletions
src/editor/js/components/editor.tsx
with
85 additions
and
43 deletions
src/editor/js/components/editor.tsx
+
85
−
43
View file @
10eada3d
...
...
@@ -96,7 +96,7 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
this
.
handleLinkCanvasObject
=
this
.
handleLinkCanvasObject
.
bind
(
this
);
this
.
handleBackgroundClick
=
this
.
handleBackgroundClick
.
bind
(
this
);
this
.
handleNodeDrag
=
this
.
handleNodeDrag
.
bind
(
this
);
this
.
handle
Link
Click
=
this
.
handle
Link
Click
.
bind
(
this
);
this
.
handle
ElementRight
Click
=
this
.
handle
ElementRight
Click
.
bind
(
this
);
this
.
selectNode
=
this
.
selectNode
.
bind
(
this
);
this
.
handleResize
=
this
.
handleResize
.
bind
(
this
);
this
.
handleBoxSelect
=
this
.
handleBoxSelect
.
bind
(
this
);
...
...
@@ -337,10 +337,9 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
}
else
if
(
element
.
link
)
{
// Is link
// Is it one of the adjacent links?
const
found
=
this
.
selectedNodes
.
find
((
node
:
Node
)
=>
return
this
.
selectedNodes
.
some
((
node
:
Node
)
=>
node
.
links
.
find
(
element
.
equals
)
);
return
found
!==
undefined
;
}
else
{
return
false
;
}
...
...
@@ -366,16 +365,7 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
* @param node Single node to select, or undefined.
*/
private
selectNode
(
node
:
Node
)
{
if
(
node
===
undefined
)
{
this
.
setState
({
selectedNodes
:
undefined
,
});
return
;
}
this
.
setState
({
selectedNodes
:
[
node
],
});
this
.
selectNodes
([
node
]);
}
/**
...
...
@@ -383,11 +373,6 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
* @param nodes Multiple nodes to mark as selected.
*/
private
selectNodes
(
nodes
:
Node
[])
{
if
(
nodes
.
length
<=
0
)
{
this
.
setState
(
undefined
);
return
;
}
this
.
setState
({
selectedNodes
:
nodes
,
});
...
...
@@ -402,10 +387,13 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
}
// Remove undefines
cons
t
selectedNodes
=
this
.
state
.
selectedNodes
.
filter
(
le
t
selectedNodes
=
this
.
state
.
selectedNodes
.
filter
(
(
n
:
Node
)
=>
n
!==
undefined
);
// Remove duplicates
selectedNodes
=
[...
new
Set
(
selectedNodes
)];
if
(
selectedNodes
.
length
>
0
)
{
return
selectedNodes
;
}
...
...
@@ -416,20 +404,17 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
private
handleNodeClick
(
node
:
Node
)
{
this
.
graphInFocus
=
true
;
if
(
this
.
state
.
keys
[
"
Shift
"
])
{
// Connect to clicked node as parent while
shift
is pressed
if
(
this
.
state
.
keys
[
"
Control
"
])
{
// Connect to clicked node as parent while
control
is pressed
if
(
this
.
selectedNodes
==
undefined
)
{
// Have no node connected, so select
this
.
selectNode
(
node
);
}
else
if
(
!
this
.
selectedNodes
.
includes
(
node
))
{
// Already have *other* node/s selected, so connect
this
.
selectedNodes
.
forEach
((
selectedNode
:
Node
)
=>
node
.
connect
(
selectedNode
)
);
this
.
connectSelectionToNode
(
node
);
}
}
else
if
(
this
.
state
.
keys
[
"
Control
"
])
{
// Delete node when control is pressed
node
.
delete
();
}
else
if
(
this
.
state
.
keys
[
"
Shift
"
])
{
this
.
toggleNodeSelection
(
node
);
}
else
{
// By default, simply select node
this
.
selectNode
(
node
);
...
...
@@ -437,6 +422,52 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
this
.
forceUpdate
();
}
private
connectSelectionToNode
(
node
:
Node
)
{
if
(
this
.
selectedNodes
===
undefined
)
{
return
;
}
if
(
this
.
selectedNodes
.
length
==
1
)
{
node
.
connect
(
this
.
selectedNodes
[
0
]);
return
;
}
// More than one new link => custom save point handling
try
{
this
.
state
.
graph
.
disableStoring
();
this
.
selectedNodes
.
forEach
((
selectedNode
:
Node
)
=>
node
.
connect
(
selectedNode
)
);
}
finally
{
this
.
state
.
graph
.
enableStoring
();
this
.
state
.
graph
.
storeCurrentData
(
"
Added
"
+
this
.
selectedNodes
.
length
+
"
links on [
"
+
node
.
toString
()
+
"
]
"
);
}
}
private
toggleNodeSelection
(
node
:
Node
)
{
// Convert selection to array as basis
let
selection
=
this
.
selectedNodes
;
if
(
selection
===
undefined
)
{
selection
=
[];
}
// Add/Remove node
if
(
selection
.
includes
(
node
))
{
// Remove node from selection
selection
=
selection
.
filter
((
n
:
Node
)
=>
!
n
.
equals
(
node
));
}
else
{
// Add node to selection
selection
.
push
(
node
);
}
this
.
selectNodes
(
selection
);
}
private
handleNodeCanvasObject
(
node
:
Node
,
ctx
:
any
,
globalScale
:
any
)
{
// add ring just for highlighted nodes
if
(
this
.
isHighlighted
(
node
))
{
...
...
@@ -491,7 +522,7 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
const
isNodeRelatedToSelection
:
boolean
=
this
.
selectedNodes
===
undefined
||
this
.
isHighlighted
(
node
)
||
!!
this
.
selectedNodes
.
find
((
selectedNode
:
Node
)
=>
this
.
selectedNodes
.
some
((
selectedNode
:
Node
)
=>
selectedNode
.
neighbors
.
includes
(
node
)
);
...
...
@@ -561,7 +592,10 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
private
handleNodeDrag
(
node
:
Node
)
{
this
.
graphInFocus
=
true
;
this
.
selectNode
(
node
);
if
(
!
this
.
selectedNodes
||
!
this
.
selectedNodes
.
includes
(
node
))
{
this
.
selectNode
(
node
);
}
// Should run connect logic?
if
(
!
this
.
state
.
connectOnDrag
)
{
...
...
@@ -585,14 +619,14 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
this
.
forceUpdate
();
}
private
handleLinkClick
(
link
:
Link
)
{
/**
* Processes right-click event on graph elements by deleting them.
*/
private
handleElementRightClick
(
element
:
GraphElement
)
{
this
.
graphInFocus
=
true
;
if
(
this
.
state
.
keys
[
"
Control
"
])
{
// Delete link when control is pressed
link
.
delete
();
this
.
forceUpdate
();
}
element
.
delete
();
this
.
forceUpdate
();
}
private
handleEngineStop
()
{
...
...
@@ -612,7 +646,7 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
return
;
}
this
.
selectNodes
(
selectedNodes
);
this
.
selectNodes
(
selectedNodes
.
concat
(
this
.
selectedNodes
)
);
}
render
():
React
.
ReactNode
{
...
...
@@ -658,7 +692,12 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
linkCanvasObjectMode
=
{
()
=>
"
replace
"
}
nodeColor
=
{
(
node
:
Node
)
=>
node
.
type
.
color
}
onNodeDrag
=
{
this
.
handleNodeDrag
}
onLinkClick
=
{
this
.
handleLinkClick
}
onLinkRightClick
=
{
this
.
handleElementRightClick
}
onNodeRightClick
=
{
this
.
handleElementRightClick
}
onBackgroundClick
=
{
(
event
:
any
)
=>
this
.
handleBackgroundClick
(
event
,
...
...
@@ -736,14 +775,17 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
<
ul
className
=
"instructions"
>
<
li
>
Click background to create node
</
li
>
<
li
>
SHIFT+Click and drag on background to
select and
edit multiple nodes
SHIFT+Click and drag on background to
add nodes
to selection
</
li
>
<
li
>
CTRL+Click background to clear selection
</
li
>
<
li
>
Click node to select and edit
</
li
>
<
li
>
CTRL+Click node to delete
</
li
>
<
li
>
CTRL+Click link to delete
</
li
>
<
li
>
SHIFT+Click a second node to connect
</
li
>
<
li
>
SHIFT+Click node to add or remove from selection
</
li
>
<
li
>
CTRL+Click another node to connect
</
li
>
<
li
>
Right-Click node to delete
</
li
>
<
li
>
Right-Click link to delete
</
li
>
{
this
.
state
.
connectOnDrag
?
(
<
li
>
Drag node close to other node to connect
...
...
@@ -751,7 +793,7 @@ export class Editor extends React.PureComponent<propTypes, stateTypes> {
)
:
(
""
)
}
<
li
>
DELETE to delete selected node
</
li
>
<
li
>
DELETE to delete selected node
s
</
li
>
<
li
>
ESCAPE to clear selection
</
li
>
</
ul
>
</
div
>
...
...
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