Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • build-pipeline-upgrade
  • feat-link-width
  • feature-box-select
  • feature-database
  • master default protected
  • mathjax-test
  • merge-graph-data-structures
  • react-filter-menu
  • react-force-graph
  • react-neighbor-menu
  • react-neighbor-menu-2
  • react-typescript-upgrade
  • references-and-visibility
  • revert-7f444182
  • searchbar
  • select-box
  • typescript-graph-object
  • typescript-graph-object-from-editor
  • v2.0.0
  • v1.1.2
  • v1.1.1
  • v1.1.0
  • v1.0.4
  • v1.0rc3
  • v1.0rc2
  • v1.0rc1
  • v1.0rc0
27 results
Created with Raphaël 2.2.012Jul11107430Jun2926191613129May282116107543228Apr272322212017141312972130Mar2928252421201192128Feb20191812119854331Jan302927262524222018161514764329Dec23222120171615141312107642130Nov292826181716141296521Oct2015141276542130Sep29242319964331Aug2411543231Jul302921201915149829Jun22171615141110Added eslint-disable for @typescript-eslint/no-this-alias in deletetool. This is most likely fixed once the class is upgraded to react anyway.Removed TODOSmoothed camera transition when focusing on nodesMore cleanupCleanupRe-implemented backgroundRe-implemented the fullscreen button.Improved configuration.Re-implemented node and edge highlightingImproved node appearanceImplemented new working react renderer.Adds video and reference text fieldsImplemets generic text input change handler and image url text fieldsFixes broken code from removing urlsChanged format of instructionsNotion of SerializedUrl removed, now just using stringsFormattingReplaced selectNode changes with proper function callsImplemented alternative connect mechanicDescription now editableAdded basic instructionsDelete link on link clickDrag and drop connect nodes mechanicAdded console output for debuggingBasic add node on background clickImproved handling of addings new nodesFixed exception when trying to parse empty graphMoved some variables to state and tried to implemented custom node and link rendering, but doesn't get called for some reasonProper and custom equals method for nodes, links and nodetypesRemoved code for debuggingDeleted unused fileRemove unused imagesEditable node label, but save event is not debouncedAbility to edit node type is working nowVery basic details viewer on node selectAdding artificial node type ids for nowImplemented frozen force engine behaviour and made some components more resilient against missing savepointsRemoved bad static objectsRefactored idea of node detailsImplemented disabled save button when already saved
Loading