- May 26, 2013
-
-
Guy Zana authored
the old implementation used threads for dispatching callouts, each callout owned a thread and it suffered from a race where a callout structure could have been deleted before the callout thread even begun. the current implementation is dispatching all callouts in a single callout dispatcher thread, it maintains an ordered list of callouts to achieve that. this patch solve a crash with the TCPDownloadFile test, that now proceeds.
-
- May 12, 2013
-
-
Christoph Hellwig authored
-
Christoph Hellwig authored
Most of this is just header shuffling.
-
- May 09, 2013
- Apr 17, 2013
-
-
Guy Zana authored
-
- Apr 11, 2013
-
-
Avi Kivity authored
-
- Apr 07, 2013
- Feb 28, 2013
- Feb 26, 2013
- Feb 25, 2013
-
-
Guy Zana authored
-
- Feb 24, 2013
- Feb 21, 2013
- Feb 20, 2013
- Feb 19, 2013
-
-
Guy Zana authored
-
- Feb 13, 2013
-
-
Guy Zana authored
-
- Feb 12, 2013
-
-
Guy Zana authored
-
- Feb 03, 2013
- Jan 31, 2013
- Jan 30, 2013