Newer
Older
#include "sched.hh"
#include <list>
#include "mutex.hh"
#include <mutex>
#include "debug.hh"
#include "align.hh"
namespace sched {
std::list<thread*> runqueue;
thread __thread * s_current;
elf::tls_data tls;
}
#include "arch-switch.hh"
namespace sched {
void schedule()
{
thread* p = thread::current();
if (!p->_waiting) {
return;
}
// FIXME: a proper idle mechanism
while (runqueue.empty()) {
barrier();
}
thread* n = with_lock(irq_lock, [] {
auto n = runqueue.front();
runqueue.pop_front();
return n;
});
assert(!n->_waiting);
n->_on_runqueue = false;
if (n != thread::current()) {
n->switch_to();
}
thread::stack_info::stack_info(void* _begin, size_t _size)
: begin(_begin), size(_size)
{
auto end = align_down(begin + size, 16);
size = static_cast<char*>(end) - static_cast<char*>(begin);
}
thread::thread(std::function<void ()> func, stack_info stack, bool main)
, _stack(stack)
{
if (!main) {
setup_tcb();
init_stack();
runqueue.push_back(this);
} else {
setup_tcb_main();
s_current = this;
switch_to_thread_stack();
abort();
}
}
thread::~thread()
{
debug("thread dtor");
}
void thread::prepare_wait()
{
_waiting = true;
}
void thread::wake()
{
with_lock(irq_lock, [this] {
if (!_waiting) {
return;
}
_waiting = false;
if (!_on_runqueue) {
_on_runqueue = true;
runqueue.push_back(this);
}
});
}
void thread::main()
{
_func();
}
thread* thread::current()
{
return sched::s_current;
}
void thread::wait()
{
if (!_waiting) {
return;
}
schedule();
}
void thread::stop_wait()
{
_waiting = false;
}
thread::stack_info thread::get_stack_info()
{
return _stack;
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
timer_list timers;
timer_list::timer_list()
{
clock_event->set_callback(this);
}
void timer_list::fired()
{
timer& tmr = *_list.begin();
tmr._expired = true;
tmr._t.wake();
}
timer::timer(thread& t)
: _t(t)
, _expired()
{
}
timer::~timer()
{
cancel();
}
void timer::set(u64 time)
{
_time = time;
// FIXME: locking
timers._list.insert(*this);
if (timers._list.iterator_to(*this) == timers._list.begin()) {
clock_event->set(time);
}
};
void timer::cancel()
{
// FIXME: locking
timers._list.erase(*this);
_expired = false;
// even if we remove the first timer, allow it to expire rather than
// reprogramming the timer
}
bool timer::expired() const
{
return _expired;
}
bool operator<(const timer& t1, const timer& t2)
{
if (t1._time < t2._time) {
return true;
} else if (t1._time == t2._time) {
return &t1 < &t2;
} else {
return false;
}
}
void init(elf::program& prog)
{
tls = prog.tls();
}
}