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  1. Feb 10, 2014
  2. Feb 06, 2014
  3. Feb 02, 2014
  4. Jan 27, 2014
  5. Jan 24, 2014
    • Glauber Costa's avatar
      balloon: fix the double move problem · 4eb7d9c2
      Glauber Costa authored
      
      As we have recently discovered, some parallel GCs will move an object to two
      different locations at times, and later on decide on which one to use. This
      breaks our implementation if the final object is the second one to be copied,
      because by then the original region is already mapped - so we won't fault, and
      the unmapped region will not be the actual balloon, so we will have a bogus
      fault
      
      The core of this solution is to keep all the regions unmapped. Because they had
      only garbage before, we know Java shouldn't read anything from it before it
      writes something new. And when it does that, we declare that to be no longer a
      balloon.
      
      Movement is then split in two phases: the normal phase, and the finish phase.
      In the finish phase we will remove the old VMA and create the new VMA again,
      with heap characteristics.
      
      Special care needs to be taken when "conciliating" the array: because we use
      the difference between first faulting address and original array address to
      calculate how many bytes we are skipping, we need to store that information
      somewhere. We're using an unordered_map (hash) for that. We'll keep track of
      all in-flight ballooned regions and hold the original address of the array.
      
      When we detect movement *from* that region, we know it is the new location
      and update the balloon object with the new address.
      
      Signed-off-by: default avatarGlauber Costa <glommer@cloudius-systems.com>
      Signed-off-by: default avatarPekka Enberg <penberg@cloudius-systems.com>
      4eb7d9c2
    • Glauber Costa's avatar
      balloon: introduce a conciliation phase · 2b8ceebc
      Glauber Costa authored
      
      This patch introduces a separate operation, "conciliate", that calculates
      the balloon parameters given an arbitrary address
      
      Signed-off-by: default avatarGlauber Costa <glommer@cloudius-systems.com>
      Signed-off-by: default avatarPekka Enberg <penberg@cloudius-systems.com>
      2b8ceebc
    • Glauber Costa's avatar
      balloon: fix stack-like behavior for balloons · 5d83b36d
      Glauber Costa authored
      
      We should always remove the last balloon we've created. There are two main
      reasons for that:
      
      1) The older balloons are likely to be already in more tenured generations,
      and will move less, whereas younger balloons could be in younger generations.
      So by removing them like a stack, we'll avoid needless moves
      
      2) The probe, when inserted, should stay for as long as we can.
      
      That was always the intended behavior but I made the small mistake of inserting
      them in the wrong order. Fix that.
      
      Signed-off-by: default avatarGlauber Costa <glommer@cloudius-systems.com>
      Signed-off-by: default avatarPekka Enberg <penberg@cloudius-systems.com>
      5d83b36d
  6. Jan 22, 2014
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